Filters

Filters are non-interactive operations that change the whole mesh or a selected subset of faces. Simple filters are available from the Filters menu. They are applied directly to the mesh. The following operations are supported:

  • Triangulate – Triangulate polygonal faces

  • Flip Faces – Change the orientation of all faces in the mesh

  • Dual – Turn a mesh into its dual mesh. All faces become vertices and all vertices become faces.

Filters that have a UI component are available in the sidebar. The following filters are supported: