# Filters Filters are operations that change the whole mesh or a selected subset of faces. Polygonal currently provides the following filters: - [Triangulation](#triangulation) -- Triangulate polygonal faces - [Subdivision](#subdivision) -- Refine the surface using subdivision - [Remeshing](#remeshing) -- Improve the shape of triangles - [Decimation](#decimation) -- Reduce the number of triangles ```{toctree} --- maxdepth: 1 hidden: --- triangulation subdivision remeshing decimation ```